الأولمبياد الوطني للإبداع العلمي. شارك معنا في الأولمبياد الوطني للإبداع العلمي

Hypothesis: - We assume that there are no differences, that are statistically significant, between measuring the problem solving skills by young students using the regular paper-based test, and the developed game platform One example of such a game is a variant traditional Mine Field game in which players play in pairs, one person verbally guiding his blindfolded partner through the minefield
" Eveready Battery Company, Inc The game will compare the scores with the ones in the database

شارك معنا في الأولمبياد الوطني للإبداع العلمي

Accumulation Coefficient and Translocation Factor of Heavy Metals Through Ochradenus baccatus Plant Grown on Mining Area at Mahad AD'Dahab,.

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الأولمبياد الوطني للإبداع العلمي
Purpose: This research aims to prove the viability of a developed game platform for measuring the ICT-enhanced Information and Communication Technology skills and soft skills, such as problem solving, for children between 8 and 14 years of age
الأولمبياد الوطني للإبداع العلمي
Game Design: Single-player platform: This platform is a Tycoon-like game where players can make a series of decisions that determine the result of the game
الاولمبياد الوطني للإبداع العلمي (مسار البحث العلمي )
B- Feedbacks When the game goes public, we will get the feedback from both the educators who use it and the students who play it
Because students tend to play games more than taking tests The problem with these methods that it takes a long time to design such tests and to apply them to children
They have developed some strategies for observing and analyzing soft skills such as teamwork activities and problem solving tests By that we can increase the accuracy of the game

الأولمبياد الوطني للإبداع العلمي

- We assume that there are differences, that are statistically significant, for young students preference of the game platform measurement tool over the paper-based test.

الأولمبياد الوطني للإبداع العلمي
Evaluation of soil pollution inside and around Mahd ADHDHAB mine
الاولمبياد الوطني للإبداع العلمي (مسار البحث العلمي )
A- Linking to the database We have a database that has information about the students from the workshop
الاولمبياد الوطني للإبداع العلمي (مسار البحث العلمي )
Different weights are given to each decision so after that the program can calculate the result
We plan to have a big set of scenarios by engaging the students in designing them We tried to reach this from three different approaches
C- Scenarios There is a simple engine to change the scenarios of the game By timing how long it takes to guide the other player or to follow his instructions, we can get information out of this game that we can compare to other results from additional trials

الاولمبياد الوطني للإبداع العلمي (مسار البحث العلمي )

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نبذة عن المسابقة وأهدافها
This will allow us to develop a set of online games based on the existing team building games
شارك معنا في الأولمبياد الوطني للإبداع العلمي
These weights can change depending on the scale of accuracy
الأولمبياد الوطني للإبداع العلمي
Multi-player platform We create another game engine for the multi-player game where we can measure the team- work skill in a multi-player environment